![]() The game is not impossible, mind you, but Glu does ramp up the challenge faster. ![]() It's also noticeably harder than the first mobile Diner Dash. I have a preview build of Diner Dash 2 on an LG VX8300. If a child is seated and not given a high chair fast enough, its fussing can drive off other customers. Bookworms love to eat leisurely while thumbing through a paperback, so if you park some Chatty Cathy cellphone user next to them, you'll lose their business. You have customers that genuinely hate each other and will actually vacate the premises if annoyed by each other. That last part is a major component of Diner Dash 2. You must also manage the mood of your clientele by serving drinks and snacks, spending time at the host podium, and making sure that customers don't annoy each other. Delivering two or three food orders to the kitchen in a row nets you some bonus cash, for example. You continue to maximize your tips by seating customers in color-coded chairs and benches and performing similar tasks in chains. ![]() The mechanics are largely the same as the previous game, plus some additions from the PC games. Because the original ended with the waitress standing atop a budding empire of eateries, this sequel casts Flo as a benevolent diner deity, willing to help out friends starting out their own restaurants. This fall, Glu is checking back in with Flo for Diner Dash 2.
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